Crystal castles game atari
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However, if the Gem Eater is not eating a gem when touched, Bentley Bear dies. If Bentley Bear touches a Gem Eater while it's in the process of eating a gem, the Gem Eater dies and 500 points are awarded to the player. Jumping over the trees will shrink and temporarily disable them, while wearing Berthilda's red hat grants the player temporary invincibility, allowing them to kill the witch should they manage to catch her. Many levels have platforms that can only be reached via an elevator and some screens also contain hidden secret passages and ramps, as well as 'warps' that move players forward several levels. In addition to four-directional walking, Bentley can also jump to avoid pursuing enemies and obstacles. Gem Eaters will devour any gems they reach before the player. Some enemy types move around the levels randomly, while others will actively chase Bentley. Each level is populated by a variety of enemies, including sentient trees, gem eaters, a swarm of bees and Berthilda the Witch. The player takes on the role of 'Bentley Bear', who must run around a number of "castles" - each presented in the form of an isometric forced 3D maze - picking up the gemstones that litter its walkways and platforms, before moving onto the next castle. Crystal Castles is an inventive variation on the maze-driven collect-the-dots gameplay first seen in Namco's legendary "Pac-Man". Arcade Video game published 39 years ago: Crystal Castles © 1983 Atari.